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RESUME

Education

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B.F.A. (Cum Laude)        2016                            Animation                 University of Maryland, Baltimore County

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A.A. (Cum Laude)           2013                            Visual Arts                Anne Arundel Community College

Honors 

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2016     John Christopher Campbell Award              University of Maryland, Baltimore County

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2016     Student Recognition Award                           University of Maryland, Baltimore County

Work History 

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Senior Animator at Balti Virtual

                                              

        Dec 2017 - Present                                               3D Animator and Modeler

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        - Collaborated with a team of artists and developers to create VR/AR experiences.

       

        - Created a wide range of characters. Responsible for modeling, rigging, and animation.

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        - Worked in Unity for several projects. Imported art assets, created animation controllers, created particles effects, and more.

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Commission work for CCCDI LTD.

                                              

        Sept 2016 - April 2017                                               3D Animator and Modeler

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        - Worked remotely on several projects for mobile games and apps.

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        -  Tasks included modeling 3D characters and assets, texturing, rigging, and animating. Also animated 2D graphics in Adobe After Effects.

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Commission work for artist Eric Dyer                             University of Maryland, Baltimore County 

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        Jan 2016 - Sept 2016                                                 3D Animator and Modeler

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       - Modeled and animated 3D  proposal videos for two different art installation project.

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        April 2015 - June 2015 Lead Production Assistant on Zoetrope Tunnel (8 feet long x 4 feet wide)

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        - Laid out the animation for zoetrope and the fabric covering the surface of the tunnel.

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Internship in Imaging Research Center                          University of Maryland, Baltimore County 

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        Sept 2015 - Dec 2015                                                 3D modeler for the Visualizing Early Baltimore project  

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        - Built 3D models in Maya of buildings, tents, and several accessories for the 1800s Baltimore project.

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  • Maya
  • 3ds Max
  • Blender
  • Substance Painter
  • Unity 
  • Unreal Engine 4 

Skills

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  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • Adobe Premiere
  • Skills in traditional and digital forms of art. 

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  • Microsoft Word
  • Microsoft Powerpoint 
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